Whenever a game makes a big impact, Hollywood looks up from its trough to see if there’s anything worth cannibalising. Such was the case with Bioshock a couple of years ago, a superbly atmospheric steampunk adventure which took place in the undersea city of Rapture and in no way ripped off the sensibilites of Fallout.
Gore Verbinski was attached to direct and a huge budget was laid out but now it seems that plans to adapt the franchise have been scuppered, or at least put on a long hiatus.
Speaking to Industry Gamers, series producer Ken Levine said, “We got very close to having it get made – we had a deal in place and a director. But for us there’s no burning [desire] to have a movie made just to get it made,”
“For us and for Take-Two, it’s really got to be something that will a) give the fans something that they want, and b) for those who don’t know BioShock, really introduce them to something that is consistent with the game, and is it going to be a good representation of the game.”
Wow, a game adaptation delayed because they’re worried about quality control – that’s got to be a first. Someone get Paul W S Anderson and Uwe Boll on the phone right now and explain the concept to them.
“There are differences between games and movies, no doubt, but the movie has to draw from the same DNA in terms of the world and the story beats” he added.
Levine got his start writing screenplays (credits include M*A*S*H*, Cheers and Frasier), so it’s got a good chance of resurfacing in the future if it seems right. In the mean time, Levine will be applying himself to Bioshock Infinity which is out next year.